The Companion novel to the TCG Paragons: Age of Champions

Discover Elysia

A new epic novel from Authocracy Studios with over 400 pages of story and dozens of illustrations.

Once a great arena for tyrannical Gods, the realm of Elysia has seen events beyond imagining. Since the gods' fall at the hands of the first Paragons—avatars of immeasurable power and skill—the continent has been subject to conflicts uncountable, its people engaged in a culture of perpetual total war.

Such is the way in Elysia. Such is the way of the Paragons.

The Paragons of Legend

Centuries ago, the Gods met their end at the hands of 3 powerful individuals: Taliah the Wise, Weneslas the Mighty, and Jorah the Sorcerer; the Ranger, the Warrior, and the Mage.

These were the first PARAGONS.

At first, these Paragons ruled over Elysia together, ushering in a Golden Era of peace and prosperity. But soon a dark and unseen force corrupted their hearts, turning them to war upon one another, bringing the entire continent into a devastating conflict that would become ingrained within the fabric of Elysian society forever.

Now the successors of these original Paragons wage their own wars with little regard for the customs and rules of old. Under their leadership, the Age of Champions will come to a bloody and vicious end. Who will succeed them? What shall the new world look like? That's what Elysia: Twilight of the Paragons is all about.

From the Ashes, a New World Dawns

The Guerrilla of Guile has been defeated after months of terrifying raids and the Manahold has claimed its second great victory in recent memory. The Kingdom is fatigued but overjoyed at the prospect of a newfound, durable peace.

On the eve of the Paragon of Magic’s Triumph, the Kingdom is enjoying its first night of celebration in years when the northern borders are blown open and a tremendous host pours through, raining down terror onto an unsuspecting populace.

Fleeing the devastation, a group of young Sions - potential inheritors of the mantle of Paragon - must brave the wild war-torn land to get to the safety of the Oratory in the far West. But even there they will still be hunted: for in them lies the potential to change the fate of Elysia forever - to hearken in a new age, or to bring all things to ruin.

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Before the printing press, the production of a single physical book was an immense undertaking: a labor of love borne out from the creators' passion for knowledge and the act of reading itself.

In short, the physical book was itself a work of art. This was especially evident in the lavish illustrations that adorned every page, the hallmarks of what we now call the medieval 'Illuminated Manuscript'.

This long-lost tradition is an obsession for us at Authocracy. How can we return books to a state wherein the physical printed manuscript itself retains some of that old magic? The time is right: we all agree that illustration isn't just for kids anymore... what's the hold-up?

And so now this is our calling: Let's make every double page spread a canvas. Let's celebrate the paper upon which the ink is printed, and the craft of story that we all hold so dearly. Let's sing out to all the world that the Third Age of the Book is here.

A Classic Book-Making Technique, Re-imagined for the 21st Century

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